As inbound tourism to Japan continues to surge and experiential commerce becomes increasingly important, one question remains at the center of destination marketing, cultural tourism, and digital commerce:
Can immersive digital experiences directly influence real-world customer action and sales?
A recent prototype demonstration project conducted by SeiRogai in collaboration with traditional Japanese folding screen manufacturer Kataoka Byobu Store Co., Ltd. and the Sumida City industrial promotion initiative suggests the answer is increasingly “yes.”
The project, titled “Traditional Craft Workshop VR Tour × Commerce Integration Model,” was developed through SeiRogai’s immersive tourism and commerce platform, Global Virtual Travel (GVT), and explored how VR360 storytelling experiences can function not merely as promotional media, but as measurable commercial infrastructure capable of driving user engagement, behavioral conversion, and even direct purchase activity.
Moving Beyond “Views” Toward Commercial Outcomes
Most tourism and cultural marketing initiatives today focus heavily on visibility metrics: impressions, reach, video views, and engagement.
However, investors increasingly seek evidence that digital experiences can influence tangible economic behavior.
This project was designed specifically to test that hypothesis.
Through multilingual VR360 experiences featuring Kataoka Byoubu-ten’s workshop, artisans, production process, and showroom, users were guided through an immersive journey designed to connect storytelling with commercial action pathways — including inquiries, reservations, product exploration, and purchase intent.
The results demonstrated several significant indicators.
Within approximately six weeks of launch, the VR experience generated over 10,000 page views, substantially exceeding the original KPI target of 3,000 monthly views. Importantly, engagement quality was exceptionally high, particularly among international audiences. English-language viewers recorded an average engagement time exceeding five minutes, a strong indicator of deep immersion and attention retention.
More notably, 96.7% of surveyed viewers reported that the VR experience successfully communicated the product’s appeal and value. For high-value traditional crafts — where craftsmanship, heritage, and emotional resonance are critical to purchase consideration — this represents an important validation of immersive storytelling as a trust-building and value-transmission mechanism.
Early Evidence of Conversion Behavior
While the project was technically still in prototype phase and full e-commerce integration was not yet completed, measurable behavioral conversion already emerged.
The platform generated direct user transitions from the VR experience to Kataoka Byoubu-ten’s website, demonstrating that users were not passively consuming content, but actively moving deeper into the commercial funnel.
Even more importantly, offline tourism conversion was observed during the “旅ナカ” (in-destination traveler) verification phase.
As part of the experiment, exhibition space featuring Kataoka Byobu’s folding screens, VR access QR codes, and directional information to the workshop was installed at an inbound-oriented hostel in Tokyo’s Sumida area.
Within only 11 days of deployment, four inbound tourists physically visited Kataoka Byoubu-ten after encountering the installation, and one visitor completed a direct purchase of a souvenir folding screen product.
Although modest in scale, this outcome is strategically significant.
For investors, the importance is not the immediate transaction volume, but the validation that immersive tourism media combined with localized physical touchpoints can begin influencing real-world movement, store visitation, and purchase behavior — even at early-stage prototype level.
In other words, the project demonstrated the foundations of an “immersive commerce funnel.”
Why This Matters to Investors
The implications extend well beyond traditional crafts.
SeiRogai’s broader vision through Global Virtual Travel is to build infrastructure where immersive storytelling becomes a scalable commercial gateway connecting tourism, regional brands, cultural assets, retail, and experiential commerce.
The platform’s model differs fundamentally from conventional VR tourism products because it integrates:
- Narrative-driven VR360 documentary production
- Embedded commercial action pathways
- Multilingual global distribution
- Cross-border discovery potential
- Data analytics and engagement measurement
- Real-world tourism and retail activation
This creates an ecosystem where immersive experiences are not simply entertainment content, but measurable acquisition channels for brands, destinations, and institutions.
For institutional investors and venture capital firms, this is particularly relevant within several rapidly growing sectors:
- Inbound tourism DX (digital transformation)
- Experience commerce
- Cultural IP monetization
- Regional revitalization
- Cross-border e-commerce
- Smart tourism infrastructure
- Metaverse-linked commerce ecosystems
Japan’s inbound tourism spending reached approximately ¥9.5 trillion in 2025, while demand for experiential and culturally authentic tourism continues to accelerate globally.
The challenge facing many regional businesses and heritage brands is not product quality, but discoverability, emotional communication, and conversion infrastructure.
SeiRogai’s platform addresses exactly that gap.
Strong International Reach and Market Validation
Another notable outcome from the project was the strength of international traction.
The English-language version significantly outperformed domestic engagement metrics in total views and immersion time, with traffic originating primarily from the United States, Europe, Singapore, and other overseas markets.
In parallel, SeiRogai’s media outreach campaign achieved unusually strong global amplification.
The campaign secured exposure across more than 570 media outlets internationally, including placements syndicated across major North American media networks and international travel publications.
The project also generated over 250,000 social media views through targeted campaigns centered on the intersection of Japanese craftsmanship and immersive digital storytelling.
For investors, this highlights another critical point: the platform is capable not only of creating immersive content, but also of efficiently generating international visibility and discoverability for participating brands.
Building the Infrastructure for “Immersive Commerce”
The most important outcome of this project was the clarification of key insights necessary for the next scaling phase, including the importance of e-commerce integration, reservation flow optimization, pre-trip and on-trip user journey design, and collaboration with physical locations.
What matters strategically is that the project already demonstrated measurable signals across the full customer journey:
- Attention
- Engagement
- Emotional resonance
- Behavioral intent
- Physical visitation
- Direct purchase activity
For an early-stage prototype involving a highly niche traditional craft business, these signals are exceptionally promising.
SeiRogai now plans to expand the model further through broader regional deployment, enhanced commerce integration, inbound tourism circulation initiatives, and future metaverse-linked experiences designed to connect immersive digital discovery with real-world economic activity.
The long-term opportunity is substantial.
As tourism, commerce, and immersive media increasingly converge, platforms capable of transforming storytelling into measurable economic outcomes may become critical infrastructure for the next generation of destination economies and experiential commerce ecosystems.
Through this project, SeiRogai and Global Virtual Travel have provided an early but compelling indication that immersive tourism experiences can evolve beyond awareness generation — and begin functioning as genuine drivers of customer conversion and sales.
About “Global Virtual Travel”: A DX Service Utilizing Patent-Pending VR Technology

SeiRogai’s virtual tour platform, Global Virtual Travel, presents an unparalleled opportunity for international audiences to uncover Japan’s hidden gems.
Global Virtual Travel is your gateway to immersive tours that prioritize storytelling and educational enrichment. Through captivating virtual experiences impossible to replicate with traditional video tours, we aim to showcase Japan’s allure to a global audience.
Sign up for free today and start exploring with Global Virtual Travel!
About SeiRogai, Inc.

SeiRogai is a Tokyo-based startup specializing in media production, advertising, branding, media technology, and business consultancy. Renowned for its diverse one-stop media production services, the company also offers strategic consulting services to businesses of all sizes. The team at SeiRogai, comprising seasoned experts from various industries, provides clients with a comprehensive perspective on their unique needs.
SeiRogai was selected as one of the top 15 companies among Tokyo’s selection of “Next Unicorn” startups by the Tokyo Metropolitan Government. The firm continues to lead in media technology solutions with innovative ventures like SeiRogaiTV and Global Virtual Travel to redefine the landscape of immersive experiences.
Company Profile
Company Name: SeiRogai, Inc.
Head office: Roppongi Denki Building 5F, 6-1-20 Roppongi, Minato-ku, Tokyo, Japan, 106-0032
Representative Directors: Samuel Yuen, Rachel Leng
Establishment: 2019
Website: www.seirogai.com
Business Activities:
1. Media production services (including VR 360° technology)
2. Marketing, advertising, PR, branding (including marketing planning/strategy formulation, brand development, image planning, product design, etc.)
3. Online distribution services for TV programs and movies
4. Overseas expansion support services (specialized services including market research, overseas expansion strategy/overseas market development support, startup support, etc.)
5. Development, construction, and provision of VR distribution systems and DX digital platforms


